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June 1, 2021: North versus South, the war for Western Arcovia.
Changes: Sim Layout, City-States, RPCSS Factions, and Storyline. Read More

Character Backstory

From The Citadel

Revision as of 17:56, 16 January 2021 by Admin (talk | contribs)

Having trouble coming up with a backstory that moves your character from his or her home cit-state into Arcovia, and gets them involved in the sim storyline? We have a few suggestions for you to consider ...

Young Nobleman

You are a young nobleman who does not inherit your fortune or authority until you are older; perhaps 25 or 30. You parents have pulled some strings to get you into the diplomatic core so that you might gain some real life experience. This lands you in Arcovia far from family and their protection. You'll need all your wits to survive and prove to your parents that you are ready and able to handle responsibility back home.

Middle Class Up and Coming

You are born into a middle-class family; a family of doctors, scholars, merchants, or military men. You demonstrate an unusual level of skill or intellect and someone, who knows someone, who knows someone, connects you with the diplomatic corp in your capital. You are offered an opportunity to rise farther above your station than even your parents hoped for you -- to study in Arcovia. You jump at the chance and are soon embroiled in the local spycraft. Will you hold to your first goal or choose a different life path.

Refuse a Marriage Proposal

Your parents have set up an excellent arrangement for you, but you are not interested in having your spouse choosen for you, and you refuse. Your rather annoyed father bundles you off to Arcovia with a chaperone hoping that you'll find someone to your liking among the young noble men and diplomats stationed there.

An excellent career

You've had an excellent career in the military and are getting ready to retire your service. Instead, you are offered a cushy position within the general's entorage in Arcovia. You sign on as protection and to keep your eyes and ears open for anything the general might need to know. You always wanted to meet people from other parts of the continent.

Retired

Pair up with a younger character who is in need of a chaperone or mentor. Travel with them to Arcovia to continue their education, keep them company, or just try and keep them out of travel. As they get embroiled in politics, so to would you, maybe even more so.

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