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June 1, 2021: North versus South, the war for Western Arcovia.
Changes: Sim Layout, City-States, RPCSS Factions, and Storyline. Read More

Difference between revisions of "Character Backstory"

From The Citadel

(Young Nobleman)
(Young Nobleman)
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=Young Nobleman=
 
=Young Nobleman=
 
You are a young nobleman who does not inherit your fortune or authority until you are older; perhaps 25 or 30. You parents have pulled some strings to get you into the diplomatic core so that you might gain some real life experience.  This lands you in Arcovia far from family and their protection. You'll need all your wits to survive and prove to your parents that you are ready and able to handle responsibility back home.
 
You are a young nobleman who does not inherit your fortune or authority until you are older; perhaps 25 or 30. You parents have pulled some strings to get you into the diplomatic core so that you might gain some real life experience.  This lands you in Arcovia far from family and their protection. You'll need all your wits to survive and prove to your parents that you are ready and able to handle responsibility back home.
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=Middle Class Up and Coming=
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You are born into a middle-class family; a family of doctors, scholars, merchants, or military men. You demonstrate an unusual level of skill or intellect and someone, who knows someone, who knows someone, connects you with the diplomatic corp in your capital.  You are offered an opportunity to rise farther above your station than even your parents hoped for you -- to study in Arcovia. You jump at the chance and are soon embroiled in the local spycraft.  Will you hold to your first goal or choose a different life path.
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=Refuse a Marriage Proposal=
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Your parents have set up an excellent arrangement for you, but you are not interested in having your spouse choose for you, and you refuse.  Your rather annoyed father bundles you off to Arcovia with a chaperone hoping that you'll find someone to your liking among the young noble men and diplomats stationed there.

Revision as of 20:44, 13 January 2021

This is a work in progress ...

Young Nobleman

You are a young nobleman who does not inherit your fortune or authority until you are older; perhaps 25 or 30. You parents have pulled some strings to get you into the diplomatic core so that you might gain some real life experience. This lands you in Arcovia far from family and their protection. You'll need all your wits to survive and prove to your parents that you are ready and able to handle responsibility back home.

Middle Class Up and Coming

You are born into a middle-class family; a family of doctors, scholars, merchants, or military men. You demonstrate an unusual level of skill or intellect and someone, who knows someone, who knows someone, connects you with the diplomatic corp in your capital. You are offered an opportunity to rise farther above your station than even your parents hoped for you -- to study in Arcovia. You jump at the chance and are soon embroiled in the local spycraft. Will you hold to your first goal or choose a different life path.

Refuse a Marriage Proposal

Your parents have set up an excellent arrangement for you, but you are not interested in having your spouse choose for you, and you refuse. Your rather annoyed father bundles you off to Arcovia with a chaperone hoping that you'll find someone to your liking among the young noble men and diplomats stationed there.

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