Changes: Sim Layout, City-States, RPCSS Factions, and Storyline. Read More
Difference between revisions of "Staff"
From The Citadel
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− | ''Please attempt to communicate with the sim staff before contacting the Admins. You can also go to the | + | ''Please attempt to communicate with the sim staff before contacting the Admins. You can also go to the #questions-and-answers channel in [[Groups|discord]] and tag @staff with your question or issue. If no staff are available to help you then please leave Torolf or Branwyn a message. [[category:TOC]] |
;Staff | ;Staff |
Revision as of 20:15, 6 March 2021
Please attempt to communicate with the sim staff before contacting the Admins. You can also go to the #questions-and-answers channel in discord and tag @staff with your question or issue. If no staff are available to help you then please leave Torolf or Branwyn a message.
- Staff
- zayagrace, Fee#9733 (in Discord)
- Eckard (catori.mitra), Blyat#3574 (in Discord)
- Narniapoq.Resident, Narniapoq (in Discord)
- Vishouspayne.Nitely, Vishous (in Discord)
- Lemoira.Resident, Gwen (in Discord)
- Admins
- Branwyn.Emerald
- Torolf Fenrirson (firstleviathan)
- Build Team (Do not contact)
- Pandapantsuu Resident
Staff Rules
Our goal is to moderate role-play or any conflict that one of the owners determines impacts the sim. It is not our job to moderate old greviences that have nothing to do with the sim, its staff or its role-play.
- Do not moderate a call that involves yourself or any of your friends, always bring in someone who is perceived as being impartial.
- Seek to understand all sides of the situation and find a moderated and equitable solution.
- All player interaction as staff must be documented in game with a notecard as well as indicated in the discord staff channel.
- Please advise all players, at the time of an altercation, that the situation will be reviewed by an admin so they know we do check everything.
Guidelines
This section will list the various staff discussions which result in documented guidelines. These guidelines help staff navigate the various grey areas that come up in the course of managing a sim. As always, final authority comes from the three sim owners; Bane, Torolf and Branwyn
Appearence
Second Life avatar modification is virtually limitless and allows individuals to express themselves in astonishing ways. That said, not all aesthetic choices will mesh well with every environment that Second Life has to offer and Arcovia Citadel is no exception. Here are some guidelines that everyone should follow when designing an avatar for the sim:
- As explained on the humans page, everyone should appear human. Ears may be tapered, but no more than you would expect of a hobbit from the LoTR trilogy.
- Anthropomorphic (furry) avatars are not permitted in Arcovia Citadel. At this time, quadrupeds (even non-speaking ones) are not playable options.
The question of whether “anime heads” can be used has come up. In general, you should expect that the M2, M3 and M4 series from Utilizator will not be permitted for use under any circumstances. Mokyu and ASR heads are also not permitted under any circumstances.
- We do not have a pre-approved list of which heads can be used, but if your choice is seen as pushing a limit, you may be contacted by staff to discuss potential tweaks or outright changes depending on the situation. Catwa, Genus Project, Lelutka, GA.EG and Akeruka heads are all generally safe bets, however.