Changes: Sim Layout, City-States, RPCSS Factions, and Storyline. Read More
Difference between revisions of "Trade Route Request (RPCSS)"
From The Citadel
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;About | ;About | ||
*There is a setup cost of 2 gold bar to each side of the trade route, as well as a 1 gold bar maintenance cost for each side weekly. Setting up a trade route request takes two full turns to complete. | *There is a setup cost of 2 gold bar to each side of the trade route, as well as a 1 gold bar maintenance cost for each side weekly. Setting up a trade route request takes two full turns to complete. | ||
− | *Each trade route offers a dice role bonus of 1-3 to end of turn [[Initiative|initiative]]. This bonus is based on the level of quality for the resource being traded: +1 for Common, +2 for Uncommon, +3 for Rare. | + | *Each trade route offers a dice role bonus of 1-3 to end of turn [[Initiative (RPCSS)|initiative]]. This bonus is based on the level of quality for the resource being traded: +1 for Common, +2 for Uncommon, +3 for Rare. |
[[image:resourseavailable.png|350px]] | [[image:resourseavailable.png|350px]] |
Latest revision as of 18:31, 27 February 2021
The trade route request order allows the coinmaster to setup a trade route with another faction. The resource must have already been built.
- About
- There is a setup cost of 2 gold bar to each side of the trade route, as well as a 1 gold bar maintenance cost for each side weekly. Setting up a trade route request takes two full turns to complete.
- Each trade route offers a dice role bonus of 1-3 to end of turn initiative. This bonus is based on the level of quality for the resource being traded: +1 for Common, +2 for Uncommon, +3 for Rare.
- How To
- Select Coin Master from the left side menu
- Select Trade Route Request from the New Actions list.
- A screen with two drop down list boxes will appear. Select the faction you wish to trade with then select the resource you wish to trade.
- Click the submit.
- Accepting
After end of turn the receiving fation will see the pending trade route will show up on their screen for them to click accept. The trade route will get into effect after end of turn.