Simpremise.png Charactersetup.png Citystate.png Howtojoin.png Rpcss.png

June 1, 2021: North versus South, the war for Western Arcovia.
Changes: Sim Layout, City-States, RPCSS Factions, and Storyline. Read More

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=City States=
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[[category:TOC]]
There will be 12 city-states that function like factions. They will be used for a character's backstory as well as their chosen team assignment as an agent in [[RPCSS]]. Players can be native of one city-state yet work for another city-state.
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[[image:citadel-main.jpg|350px|right]]SOF Designs has created a new Second Life role-play sim for release in March 1st 2021. It is our intention to create a low fantasy backdrop to dark political role-play. The world is a human-only fantasy world that is by design intended to be unique enough to encourage creative expression yet familiar enough to reduce the initial learning curve.
  
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This website and the sim build are finished. You are welcome to join our [[Groups|Discord]] or our [[Groups |Second Life Group]] to stay apprised of the development process and get sneak previews of the cultures, build, and upgrades to RPCSS.  Most community polls and group discussions will be held in Discord as it is an easier platform for discussion.
  
{| style="width: 100%;"
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The Arcovian Citadel is a natural successor to our Comraich project and is in fact set in the same universe.  
|- style="vertical-align:top;"
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| style="text-align: center; width: 25% ; padding: 10px" colspan="4"|
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;[[Comraich]]
[[image: Arcovia-logo.png|200px|link= Arcovia]]<br>
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:{{:Comraich}}
[[Arcovia]]<br>
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;[[Gor]]
''Maesters of Game of Thrones, the Spacing Guild of Dune and the Inquisition
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:{{:Gor}}
|- style="vertical-align:top;"
 
| style="text-align: center; width: 25% ; padding: 10px"|
 
[[image: Jarnfell-logo.png|200px|link= Jarnfell]]
 
[[Jarnfell]]<br>
 
Bretons<br>
 
''Saxons of North Umbria, Iron Islands, Winterfell and Beowulf
 
| style="text-align: center; width: 25% ; padding: 10px"|
 
[[image:valgard-logo.png|200px|link= Valgard]]
 
[[Valgard]]<br>
 
Alfarians<br>
 
Upscale Nordic Culture - elongated clothing style. ravens, alfarian, moon and sun, gold and silver tree
 
| style="text-align: center; width: 25% ; padding: 10px"|
 
[[image:rusavik-logo.png|200px|link= Rusavik]]
 
[[Rusavik]] <br>
 
Rus<br>
 
''Bear Island of Game of Thrones, The Rus People of Western Russia.
 
| style="text-align: center; width: 25% ; padding: 10px"|
 
[[image: Khonzhou-logo.png|200px|link= Khonzhou]]
 
[[Khonzhou]]<br>
 
Jurchen
 
<br>Asian - mongolian, snow, high temples, white tigers (Asian tea house in the gardens), northern china, steppe, Jin dynasty blended with mongols became the dominant city state, a multi cultural asian city state. Ruism under Su Shi. Eight Banners
 
|- style="vertical-align:top;"
 
| style="text-align: center; width: 25% ; padding: 10px"|
 
[[image:albion-logo.png|200px|link= Albion]]
 
[[Albion]]<br>
 
Frem<br>
 
''Gaelic Wales, Ireland and Scotland.
 
| style="text-align: center; width: 25% ; padding: 10px"|
 
[[image: Telrae’dor-logo.png|200px|link= Telrae’dor]]
 
[[Telrae’dor]]<br>
 
Dyrlings<br>
 
Parisian Group - Gentry Comraich, pale skin and pale hair -- Taergarians, high society, fashion, finer things in life, hair down, skin showing, hair ornaments, Athlendyr.
 
| style="text-align: center; width: 25% ; padding: 10px"|
 
[[image: Halberg-logo.png|200px|link= Halberg]]
 
[[Halberg]] <br>
 
Halsteins <br>
 
High German, dark hair, tanned skin, baratheon, templar-teutonic, noble houses, reserved. Triple father, law (tyr), All father (Woden), and Berta, hair covered and up
 
| style="text-align: center; width: 25% ; padding: 10px"|
 
[[image: Fendahl-logo.png|200px|link= Fendahl]]
 
[[Fendahl]]<br>
 
Fenrii<br>
 
Gothic City State, dark hair pale skin, murky forest.
 
|- style="vertical-align:top;"
 
| style="text-align: center; width: 25% ; padding: 10px"|
 
[[image: Tiberia-logo.png|200px|link= Tiberia]]
 
[[Tiberia]]<br>
 
Euresu <br>
 
Roman - senate, architecture, medical science, astronomy, caste system, king’s landing, fantasy head dresses, .
 
| style="text-align: center; width: 25% ; padding: 10px"|
 
[[image: Arjat-logo.png|200px|link= Arjat]]
 
[[Arjat]]<br>
 
Zuberi<br>
 
Zuberi - Arabic - Dorne
 
| style="text-align: center; width: 25% ; padding: 10px"|
 
[[image: Shakanda-logo.png|200px|link= Shakanda]]
 
[[Shakanda]] <br>
 
Bantu <br>
 
Zulu - Waconda, bast, black panther
 
| style="text-align: center; width: 25% ; padding: 10px"|
 
[[image: Tenysia-logo.png|200px|link= Tenysia]]
 
[[Tenysia]]<br>
 
Sythian <br>
 
Snake state andryogneonus, poisons, and hallucinogens, jungles
 
|-
 
|style="text-align:center;"  colspan="4"|<nowiki>[ </nowiki>[[Foundlings]]<nowiki> ]</nowiki><br>''Gypsies, nomads, vikings, farmers, townfolk, craftsmen, sell-swords, Smallfolk (GoT), etc.
 
|}
 

Latest revision as of 02:58, 16 February 2021

Citadel-main.jpg

SOF Designs has created a new Second Life role-play sim for release in March 1st 2021. It is our intention to create a low fantasy backdrop to dark political role-play. The world is a human-only fantasy world that is by design intended to be unique enough to encourage creative expression yet familiar enough to reduce the initial learning curve.

This website and the sim build are finished. You are welcome to join our Discord or our Second Life Group to stay apprised of the development process and get sneak previews of the cultures, build, and upgrades to RPCSS. Most community polls and group discussions will be held in Discord as it is an easier platform for discussion.

The Arcovian Citadel is a natural successor to our Comraich project and is in fact set in the same universe.

Comraich
Essealas is a continent within the Kingdoms of Comraich universe. It lays to the west of the previous incarnation of Comraich SL in 2017 and 200 years later. This incarnation comprises only human races and was populated during the invasion of the Tuatha de Dannan 1100 years ago. You will see both familiar and unfamiliar cultures in this new incarnation. Read More ..
Gor
Many of you have known Bane, Torolf and I as members of the Gorean community for years, specifically Torvaldsland. Many years ago, we moved away from running Gorean sims because the introduction of storylines and conflict was met with ever-increasing RP restrictions and sim to sim bans. To be fair, some of the pushback was based on legitimate criticisms; unrealistic raid reasons, too few fighting men, and ungorean behavior. Just as often, however, the difficulties stemmed from the nature of conflict roleplay in Gor - players didn't want their apple cart upset. Read More ..

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